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Final Fantasy 7 Remake director explains why Part 3 being multiformat won’t compromise performance

February 17, 2026 - 09:16

Final Fantasy 7 Remake director explains why Part 3 being multiformat won’t compromise performance

Naoki Hamaguchi, the director of the acclaimed Final Fantasy 7 Rebirth, has provided clarity on the development approach for the trilogy's concluding chapter. With the confirmation that the third installment will launch on multiple platforms, some fans expressed concern over potential performance compromises. Hamaguchi has directly addressed these worries, offering reassurance about the game's technical foundations.

In a recent discussion, Hamaguchi revealed that the PC version is being treated as the lead development platform for the project. This strategic decision allows the team to build the game to a high technical ceiling from the outset. The assets and core systems are being created to leverage more powerful hardware, ensuring a robust baseline.

This approach also positively impacts console versions. Hamaguchi confirmed that even the enhanced PlayStation 5 Pro version is being optimized based on this high-spec foundation. The development philosophy ensures that each platform receives a version tailored to its capabilities without sacrificing the team's original vision. The goal is to deliver a consistent and high-quality experience across all systems, marking a fitting conclusion to the monumental remake project. Specific release dates remain under wraps as development continues.


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